A list of all current actions in react.
Fixes lighting in the area
Benchmarks the CPU
Dumps data to a pastebin.
Reads server file sizes for totals
Fires a timings report and finishes it for you.
Benchmarks chunk performance in the area
Culls entities (removes some not all)
Invokes System.gc(). Warning, dangerous.
Purges all "typical" entities
Purges chunks which are outside of all player views
Lock / Unlock Fluid
Locks or unlocks fluid depending on action used
Lock / Unlock Redstone
Locks or unlocks redstone depending on action used
Lock / Unlock Hoppers
Locks or unlocks hoppers depending on action used
Action selectors allow you to control actions in a fine tuned way.
Positional selectors allow you to control the position and area that an action will fire in. Positional selectors work on a chunk grid. This means you select a position based on an area of chunks. The default is every chunk in every world. You can tweak this like so.
You can specify the chunk you are currently in as a reference point as "this"
You can use "this" as the center of a chunk radius selection also.
You can specify the chunk you are looking at (within your view distance) instead of the chunk you are actually inside of with the "look" tag.
You can use "look" as the center of a chunk radius selection also.
You can reference a specific chunk instead of "this" or "look" by specifying the world.x,z
You can specify every loaded chunk in a given world also by using a star (asterisk)
Or specify every loaded chunk
Time selectors allow you to control how long an action should run for
Entity selectors allow you to control which entity types to act upon (or which not to). Simply specify an entity type https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
There are a couple extra tricks that are good to know when using selectors
And literally means AND. It means combine these, or to compound. It uses the "&" symbol.
Adds the chunk you are currently in, AND the chunk you are looking at into the selection
Not literally means not and is represented by the "!" symbol
Specifies a radius of 3 chunks around your location, but SUBTRACTS the chunk you are looking at out of the selection. The "&!" means A AND NOT B (or but not)